MCPorche Posted July 24, 2018 Report Share Posted July 24, 2018 I haven't run in a while, and I went out today to start back up. Normally, I run with the C25K app running, and Zombies, Run also running to provide me with music/audio. I've never had any issues with those two running together before. So, today I'm doing Week 1 Day 1, and I get to the audio cue that I'm halfway done. Right after that audio cue, the music/audio from Zombies, Run stopped. I finished that run segment, and got the audio cue to begin walking. I looked at my iPhone, and it said that my iPhone needed to cool down before I could use it. I guess that is a new feature that was added in one of the recent iPhone updates. However, the audio cues for C25K kept coming as they should. I finished my last run segment, and started walking. I got the audio cue that I had one minute left. At that point, the music/audio from Zombies, Run started. I looked at my phone, and apparently it had cooled enough. About a minute later, I got an audio cue to begin running. I looked at the screen, and the C25k app showed my elapsed time as 14:00 and change. Apparently, even though the audio cues kept coming as they should while the phone was hot, the time reset back to where it was when it got hot. Quote Link to comment Share on other sites More sharing options...
Crabapple Posted February 2, 2019 Report Share Posted February 2, 2019 That is quite weird. It sounds like an issue with your phone. I hope it hasn't happened again, because that would be quite frustrating. Quote Link to comment Share on other sites More sharing options...
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